Fate is dead. They're the replacements.

The shining city of Astoria Heights is imperiled by a powerful and unknowable force. The city's saviors take the form of an angelic mobster, a fire-dancing mermaid musician, and a bookworm Eladrin who can't control her seasons. How many passes will they have to take in order to save the city? Only time can tell.

 

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An Audioboom post by The Last Tapestry

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Episode 14: Ch. 2 “the Circus of Dreams” pt. 4

Deli has her song battle with Aria, during which something ominous stirs within the big top tank. Aria answers some questions about the Red Hand, a tightrope walker reveals terrifying secrets about the doors in the circus, and the identity of the being in the tank is revealed. Is the Fate Gang in over their head?

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Ten Tabletop tales: “A Tear at the Seam”

This holiday special features three guests (Cassi from Chosen Ones, Kirk from We Suck at D&D, and Nikki from Beholder to No One) as we travel back in time 300 years to address the massive rifts opening across Everwyn. The group, hired by the Sky Ministry, is tested by corruption, devilry, and really good books.

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Episode 10: The Interweave Pt. 1

The Fate Gang gets some time to rest and recuperate before they need to go to the circus. Deli remembers her mysterious benefactor, Desdemona has a confusing dream about an enemy, and Elijah is hungover.

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Episode 6: Ch. 1 “In the Teeth of Winter pt. 2”

Our trio finally arrives at the Whitefeather estate, and the mystery begins with a vampire at the door bearing a sheaf of papers. The party finds out from Clementine that her father is planning to sign a dark pact and—worst of all—won't part with the Engine. And strangely, he seems to already know the circumstances of their arrival.

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